Valkyria Chronicles - Choosing Your Squad.
Choosing a good squad in Valkyria Chronicles is important to having successful A rank missions. Below is a list of all the classes showing the best, average, and poor members of each class. You should try to get at least 2 members from the “best” category for each class when making your squad. Snipers aren’t really that important(even though Marina is awesome). Follow the video as an example of how to pick your squad. -K0opa
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*Note - your choices and the ones in the video will most likely be different because the members you can select from are given at random after chapter 2’s mission is complete*
Tank Operators:
Welkin (likes Alicia, Juno, Audrey): Nature Lover, Calm Heart, Sibling Ties,
Power of Love.
Nature Lover: Being around nature makes his heart soar, bringing about a boost
in his abilities.
Calm Heart: Unshaken even when surrounded by foes, he remains calmly in
command, enjoying a boost in his parameters.
Sibling Ties: Whenever Darcsens are nearby, his thoughts drift to his sister,
Isara, and his abilities are enhanced.
Power of Love: Any time Alicia is at his side, he is filled with the warmth of
their love, boosting his abilities.
Welkin’s unique potentials seem to activate almost 100% of the time the
conditions are met. Placing him next to Alicia and a Darcsen gives him a huge
stat boost.
Zaka (likes Lynn, Wavy, Nadine): Metal Head, Good Buddy, Born Leader, Darcsen
Pride. Darcsen Pride: Pride in fighting alongside his Darcsen brethren drives
up his attack parameters when they’re nearby.
Best Scouts:
Alicia (likes Welkin, Noce, Dallas): Country Bred, Maternal, Mysterious Body,
Valkyria. Undodgeable Shot, Resist Crossfire, Double Movement.
Maternal: When any of her close friends are nearby, the desire to protect them
drives all of her abilities up.
Mysterious Body: Always a fast healer for some reason, she occasionally
notices that she’s completely recovered from injury.
Valkyria: The awesome power of the Valkyrur awakens within her when her HP
falls below half-full.
Alicia is the games best scouts for surviving interception fire and covering
long distances. She has the most HP of any scout.
Aika (likes Vyse, Yoko, Dallas): Pollen Allergy, Good Buddy, Runner’s High.
Stealth, Nocturnal, Resist Crossfire, Double Movement. Runner’s High: Having
less than half-full AP brings them an adrenaline rush that leads to increased
defense.
Aika has high HP and good interception fire/runner potentials, although not
quite as good as Alicia.
Noce (likes Alicia, Homer): Country Bred, Camaraderie, Bad Back, Welkin
Hater. Sighting, First Aid Boost, Super Evasion, Concentration. Welkin
Hater: Having Welkin around is a drag, causing a drop in firing accuracy.
Noce has fairly high HP and his Sighting potential activations all the time,
usually several times in a row before you’ve even gotten to what you want to
shoot at - it activations off just about anything, even enemies he just
spotted a second ago. Combined with Concentration he is the best scout at
making long range attacks with high accuracy.
Melville (likes Alex, Nina, Ted): Desert Allergy, Chatty Cathy, Trooper
Killer, Energetic. Evasion Boost, First Aid Boost, Third Eye, Double
Movement. Energetic: Having full HP leaves them full of pep and ready to go,
including enhanced evasion abilities.
Melvilles potentials aren’t amazing, but he has very high HP, making him a
good choice during the main campaign where potentials aren’t as important as
survivability.
Mussad (likes Coby, Nina): Child of Nature, Good Buddy, Bug in a Rug,
Bloodthirsty. Undodgeable Shot, Power Scout, Third Eye, Ultimate Evade.
Recruited by completing the main game once. Bloodthirsty: Their natural
aggression gives them a chance of attacking twice in a row.
Mussad is the best combat oriented scout - Power Scout seems to activate all
the time and gives him a significant damage boost compared to other scouts.
Bloodthirsty is great but seems to activate very rarely, so it shouldn’t be
counted on.
Average Scouts:
Cherry (likes Rosie, Ted, Ramona): Child of Nature, Chatty Cathy, Fancies Men,
Rosie Lover. Undodgeable Shot, Skilled Assassin, Dud Mine, Ultimate Evade.
Rosie Lover: Just knowing that Rosie is nearby gives confidence and a boost in
attack power.
Ted (likes Melville, Nancy, Cherry): Metal Allergy, Fancies Men, Fancies
Women, Show-Off. Undodgeable Shot, Nocturnal, Dud Mine, Ultimate Evade. Show-
Off: Being sighted by multiple enemies makes them want to show off, upping
their defense.
Wavy (likes Zaka, Nadine): Neat Freak, Darcsen Bond, Camp Defender,
Stonewall. Evasion Boost, Power Scout, Resist Crossfire, Double Movement.
Stonewall: Crouching down puts them in full-on guard mode, leading to improved
defensive abilities.
Freesia (likes Salinas, Walter, Emile): Desert Bred, Fancies Men, Under
Pressure. Evasion Boost, Nocturnal, Resist Crossfire, Concentration. Under
Pressure: Being the very last to take action gives them a crushing sense of
pressure that hinders accuracy.
Ramona (likes Edy, Cherry, Audrey): Neat Freak, Chatty Cathy, Chameleon.
Undodgeable Shot, Nocturnal, Resist Crossfire, Ultimate Evade. Chameleon:
When hidden from view, they can remain calm, cool and collected, leading to
increased defense.
Montley (likes Nancy, Jann, Herbert): Meadow Bred, Aichmophobic, Impatient.
Evasion Boost, Skilled Assassin, Third Eye, Full HP Recover.
Aichmophobic: Deathly afraid of pointed objects, being around lancers’ weapons
makes them hyperventilate, steadily losing HP.
Impatient: Hiding from view causes them to quickly get antsy, causing a drop
in defensive abilities.
Juno (likes Welkin, Aisha, Catherine): Metal Allergy, Born Leader,
Claustrophobic, Welkin Lover. Stealth, Skilled Assassin, Super Evasion,
Double Movement. Welkin Lover: Just knowing that Welkin is nearby gives
confidence and a boost in firing accuracy.
Poor Scouts:
Nancy (likes Ted, Montley, Emile): Meadow Bred, Good Buddy, Bug in a Rug,
Klutz. Stealth, Power Scout, Dud Mine, Full HP Recovery. Klutz: Remembering
to load ammo into their weapon sometimes completely slips their mind.
If you leave Klutz locked, Nancy is a good scout due to her Power Scout
ability.
Susie (likes Elysse, Knute): Country Bred, Good Buddy, Trooper Hater,
Humanitarian. Sighting, First Aid Boost, Super Evasion, Full HP Recovery.
Trooper Hater: For whatever reason, Shocktroopers aren’t their thing. Attack
power is lowered against shocktroopers.
Humanitarian: Unable to forgive themselves for harming another person, they
cannot take any further action after attacking.
Hermes (has no likes): Meadow Bred, Fancies Women, Claustrophobic, Chronic
Fatigue. Stealth, First Aid Boost, Super Evasion, Concentration. Chronic
Fatigue: Simply moving is so tiring that they are occasionally unable to do
anything.
Best Shocktroopers:
Vyse (likes Alex, Aika, Hector): Child of Nature, Born Leader, Challenge
Lover. First Aid Boost, Undodgeable Shot, Super Damage, Double Attack.
Challenge Lover: Charging into the face of enemy fire creates a rush of
adrenaline that enhances attack power.
Vyse has high HP and can put out a ton of damage, even against tank radiators.
Rosie (likes Largo, Cherry): Desert Allergy, Strong-Willed, Big Sister, Song
of Peace. Undercover Fire, Undodgeable Shot, Dud Mine, Double Attack.
Strong-Willed: Plowing through oncoming fire by sheer force of will, she takes
lessened damage from interception fire.
Big Sister: She just can’t abandon her fellow shocktroopers, if any are
nearby, her abilities are enhanced.
Song of Peace: Being around Darcsens increases her attack power.
Alex (likes Vyse, Melville, Hector): Neat Freak, Night Vision, Scout Killer,
Acrobat. Melee Skills, Ambush Spotter, Neutralize, Ultimate Damage.
Scout Killer: Confidence that they can best any scout grants a boost in attack
abilities.
Acrobat: High places excite them, yielding a boost in their attack power.
Hannes (likes Largo, Jane, Oscar): Child of Nature, Imp Hater, Daredevil.
Undercover Fire, Kamikaze, Mid-Range Skills, Ultimate Damage. Daredevil: When
surrounded gains an accuracy boost.
Aisha (likes Juno, Yoko, Claudia): Desert Allergy, Panicky, Lonely, Starting
Dash. First Aid Boost, Ambush Spotter, Neutralize, Ultimate Damage. Starting
Dash: Firing accuracy is boosted during the first three turns of the operation.
While Aisha is burdened with Panicky and Lonely, her Ultimate Damage makes up
for it. However, it’s still preferrable to use Hannes or Alex over her if
possible. Starting Dash unfortunately doesn’t seem to activate very often.
Average Shocktroopers:
Salinas (likes Edy, Freesia, Audrey): Desert Allergy, Fancies Women, Lancer
Killer, Tank Lover. Melee Skills, Ambush Spotter, Super Damage, Full HP
Recovery.
Tank Lover: Standing near tanks makes them happy, driving up their attack
abilities.
Lancer Killer: Confidence that they can best any lancer grants a boost in
attack abilities.
Jane (likes Hannes, Oscar): Child of Nature, Imp Hater, Lancer Killer,
Sadist. Undercover Fire, Fearless Will, Mid-Range Skills, Full HP Recovery.
Sadist: Inflicting pain on others fills them with a sublime sense of pleasure,
upping anti-personnel attack power.
Edy (likes Salinas, Ramona, Dallas): Country Bred, Panicky, Born Leader, Rosie
Hater. Melee Skills, Undodgeable Shot, Super Damage, Phoenix. Rosie Hater:
Having Rosie around is a drag, causing a drop in attack power.
Lynn (likes Zaka, Karl): Child of Nature, Darcsen Bond, Shocktrooper Killer,
Hard Worker. Undercover Fire, Ambush Spotter, Dud Mine, Full HP Recovery.
Recruited by unlocking Karl’s hidden potential, then letting him become
injured in battle. Hard Worker: A disciplined work ethic occasionally enables
them to take a second action after attacking.
Poor Shocktroopers:
Nina (likes Musaad, Melville, Rosina): Country Bred, Camp Defender, Lancer
Hater, Tank Hater. First Aid Boost, Fearless Will, Super Damage, Double
Attack.
Tank Hater: They feel uncomfortable around tanks, and their attack power
suffers as a result when standing near one.
Lancer Hater: For whatever reason, lancers aren’t their thing. Attack power is
lowered against lancers.
Wendy (has no likes): Metal Head, Shut-In, Outcast. Damage Boost, Kamikaze,
Dud Mine, Phoenix. Outcast: Having allies of the same unit class nearby puts
them on edge, lowering their evasion.
Coby (likes Musaad, Yoko, Catherine): Country Bred, Born Leader, Bad Back,
Alicia Hater. Damage Boost, Undodgeable Shot, Dud Mine, Phoenix. Alicia
Hater: Having Alicia around is a drag, causing a drop in evasion.
Kevin (likes Karl, Cezary): Metal Head, Claustrophobic, Indecisive. First Aid
Boost, Kamikaze, Dud Mine, Double Attack. Indecisive: Too many enemies in the
surrounding area make for too many targets. Unable to decide, their accuracy
drops.
Mica (likes Dorothy): Metal Head, Pessimist, Jam Jinxed. Damage Boost,
Fearless Will, Mid-Range Skills, Phoenix. Jam Jinxed: Born under an unlucky
star, they are especially susceptible to weapon jamming.
Dorothy (likes Mica, Claudia): Metal Head, Frail Body, Stage Fright. Damage
Boost, Kamikaze, Neutralize, Double Attack. Stage Fright: Being sighted by
multiple enemies puts them on the spot, making them too afraid to move.
Best Lancers:
Largo (likes Rosie, Hannes, Jann): Child of Nature, Loyal Teammate, Big-
Hearted, Veggie-Maniac. First Aid Boost, Tank Slayer, Dbl. Tank Damage, Ammo
Refill.
Loyal Teammate: When surrounded by allies, he feels the drive and energy to
work that much harder, enjoying a boost in abilities.
Big-Hearted: His insurmountable spirit is enough to call him back from death,
reviving him after his HP reaches zero.
Veggie-Maniac: Any time his feet touch the bountiful earth, his love of
veggies drives his parameters up.
Jann (likes Largo, Montley, Walter): Pollen Allergy, Fancies Men, Largo
Lover. Tank Killer, Extra Shot, Dbl. Tank Damage, Ult. Anti-Armor. Largo
Lover: Just knowing that Largo is nearby gives confidence and a boost in
attack power.
Audrey (likes Welkin, Salinas, Ramona): Pollen Allergy, Good Buddy,
Camaraderie, Mooch. First Aid Boost, Tank Slayer, Poison Tolerance, Ult. Anti-
Armor. Mooch: When ammo stores run out, they manage to scrounge some up from
somewhere or other. Recruited by earning 10 or more Medals.
Elysse (likes Susie, Homer, Ramsey): Neat Freak, Camp Defender, Scout Hater,
Slow Starter. Tank Killer, Extra Shot, Dbl. Tank Damage, Ult. Anti-Armor.
Scout Hater: For whatever reason, scouts aren’t their thing. Attack power is
lowered against scouts.
Slow Starter: Their true abilities come to the surface only after five turns
have gone by.
Slow Starter activates after 5 turns, so you pretty much never see it.
Average Lancers:
Hector (likes Alex, Vyse, Rosina): Metal Allergy, Born Leader, Intimate
Company. Tank Killer, Extra Shot, Super Anti-Armor, Tank Destroyer. Intimate
Company: Having only a few allies nearby gives them a strange sense of
adventure that leads to improved accuracy.
Yoko (likes Coby, Aisha, Aika): City Kid, Born Leader, Largo Hater. First Aid
Boost, Tank Slayer, Super Anti-Armor, Ammo Refill. Largo Hater: Being around
Largo is a drag, causing a decrease in attack power.
Rosina (likes Nina, Hector): Desert Allergy, Darcsen Hater, Into Macho Men.
Anti-Armor Boost, Stand Ready, Poison Tolerance, Tank Destroyer. Into Macho
Men: Seeing the buff bods of anti-tank lancer units nearby is enough to get
their engine firing, raising evasion.
Poor Lancers:
Theold (likes no one): Child of Nature, Darcsen Hater, Night Blind, Bully.
Anti-Armor Boost, Tank Slayer, Poison Tolerance, Tank Destroyer. Bully:
Roaming around with a pack of allies makes him feel like a big shot, boosting
firing accuracy.
Walter (likes Freesia, Jann): Desert Bred, Pessimist, Night Vision, Cocky.
Anti-Armor Boost, Stand Ready, Dbl. Tank Damage, Ammo Refill. Cocky: Having
full HP makes them get overconfident, leading to a decrease in evasion.
Nils (likes no one): City Kid, Lone Wolf, Camp Defender, Misogynist. First
Aid Boost, Stand Ready, Super Anti-Armor, Ammo Refill. Misogynist: Having
women nearby triggers a constitutional loathing so powerful it lowers accuracy.
Best Engineers:
Herbert (likes Montley, Ramsey): Desert Bred, Fatalist, Moody. Repair Boost,
Resist Counters, Super First Aid, Ultimate Defense. Moody: Fickle to the
core, they sometimes don’t feel like doing anything, even when commanded.
Note: Do not unlock his personal potential or he will suck.
Homer (likes Noce, Elysse, Knute): Neat Freak, Frail Body, Lonely, Masochist.
Undodgeable Shot, Poison Tolerance, Super First Aid, Ultimate Defense.
Masochist: Having less than half-full HP makes them inexplicably happy,
granting a boost in defense.
Nadine (likes Zaka, Wavy): Pollen Allergy, Darcsen Bond, Camaraderie, Rear
Guard. Repair Boost, Resist Counters, Super Defense, Double Action. Rear
Guard: Being the very last to take action gives them a strong sense of
responsibility that boosts attack power.
Her Rear Guard activates every time she’s used on the last CP of a turn, and
she can deal a ton of damage with it on.
Average Engineers:
Knute (likes Susie, Homer, Cezary): Metal Allergy, Night Vision, Engineer
Killer, Lucky. Undodgeable Shot, Demolition Man, Super Defense, Double
Action. Recruited by entering the Command Room with 1 million DCT.
Lucky: Pure luck is occasionally enough to narrowly avoid taking critical
damage.
Engineer Killer: Confidence that they can best any engineer boosts attack
abilities.
Dallas (likes Alicia, Edy, Aika): Desert Allergy, Man Hater, Fancies Women,
Alicia Lover. Defense Boost, Demolition Man, Super Repair, Double Action.
Alicia Lover: Just knowing that Alicia is nearby gives confidence and a boost
in evasion.
Man Hater: Having men nearby triggers a constitutional loathing so powerful it
lowers accuracy.
Karl (likes Kevin, Lynn): Metal Head, Lonely, Head-Lit Deer. Undodgeable
Shot, Poison Tolerance, Super Repair, Invincible. Head-Lit Deer: When faced
with an enemy counterattack, sheer terror sometimes prevents them from evading.
Poor Engineers:
Ramsey (likes Elysse, Herbert): Metal Head, Fatalist, Maintenance Lazy.
Repair Boost, Resist Counters, Super First Aid, Invincible. Maintenance Lazy:
A lackluster commitment to weapons maintenance occasionally leaves them unable
to attack.
Claudia (likes Aisha, Dorothy): City Kid, Shut-In, Unlucky. Defense Boost,
Demolition Man, Super Repair, Invincible. Unlucky: Sometimes Lady Luck
abandons them completely, leaving them unable to inflict critical damage to
their target.
Best Snipers:
Marina (has no likes): Pollen Allergy, Lone Wolf, Night Vision, My Way. Nest
Master, Extra Shot, Penetrator, Ult. Accuracy.
My Way: Having no allies nearby lets them think clearly, improving their
evasive skills.
Penetrator: Their attacks can occasionally ignore the target’s defenses.
Ult. Accuracy: Their accuracy is permanently greatly enhanced.
Marina’s Ultimate Accuracy means her shots are pefectly placed every time,
assuming you have a sniper rifle with A level Aim equipped. That alone puts
her way above the other snipers.
Average Snipers:
Catherine (likes Coby, Juno): Meadow Bred, Pessimist, Camaraderie, Ammo
Worries. Accuracy Boost, Roof Hunter, Penetrator, Ammo Refill.
Roof Hunter: Both evasion and attack power are enhanced when firing up at an
elevated target.
Ammo Worries: If ammo reaches 0, attack power drops.
Oscar (likes Hannes, Jane, Emile): Meadow Bred, Imp Hater, Night Vision,
Coward. Nest Master, Extra Shot, Super Accuracy, Eagle Eye. Coward: Having
enemies nearby terrifies them, hindering accuracy when firing.
Emile (likes Nancy, Freesia, Oscar): Meadow Bred, Frail Body, Good Buddy,
Never Say Die. Accuracy Boost, Roof Hunter, Critical Shot, Ammo Refill.
Recruited by unlocking Oscar’s hidden potential, then letting him become
injured in battle.
Never Say Die: When HP reaches a single digit, their warrior’s spirit burns
brightest, granting raised accuracy.
Critical Shot: A set percentage of the time, all shots that connect deal
critical damage.
Cezary (likes Kevin, Knute): Desert Bred, Darcsen Hater, Sniper Killer,
Acrophobic. Perfect Dodge, Backup Sniping, Super Accuracy, Eagle Eye.
Sniper Killer: Confidence that they can best any sniper grants a boost in
attack abilities.
Acrophobic: High places make them intensely uncomfortable, causing a drop in
their attack power.
Backup Sniping: All attack parameters enjoy a boost when shooting with no one
else nearby.
Perfect Dodge: Cat-like reflexes allow them to consistently dodge enemy
counterattacks.

